Understanding Danzaburou’s Abilities in Smite

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How all of Danzaburou’s abilities work in Smite

Danzaburou is one of the newest gods in the popular multiplayer online battle arena game, Smite. Known as the “Trickster God of the Shichi Fukujin,” Danzaburou brings a unique set of abilities to the game that can turn the tide of any battle.

Table Of Contents

His first ability, “Tanuki Trickery,” allows him to spawn multiple clones of himself, confusing enemies and making it difficult for them to target the real Danzaburou. This ability can be used both defensively and offensively, providing him with the opportunity to escape danger or ambush unsuspecting foes.

The second ability, “Alluring Spirits,” allows Danzaburou to summon ghostly spirits that damage enemies and slow them down. This ability is perfect for controlling the battlefield and setting up kills for his teammates. The slow effect can be especially devastating when combined with his other abilities.

Next, “Uproar” is a leap ability that deals damage to enemies upon landing. This ability can also be used to escape dangerous situations or to reposition during a team fight. The damage it deals can be increased with a special passive effect, making it even more deadly in the hands of a skilled player.

Finally, Danzaburou’s ultimate ability, “Sleeping Giant,” allows him to summon a giant, slumbering Yokai. This Yokai creates a large area of effect that damages enemies within its radius and provides a massive shield for Danzaburou. It can be devastating when used correctly, turning the tide of team fights and protecting Danzaburou from harm.

Overall, Danzaburou’s unique abilities make him a versatile and powerful addition to the Smite roster. Whether you prefer to confuse and outmaneuver your enemies or unleash devastating damage, Danzaburou has the tools to help you secure victory on the battlefield.

Understanding Danzaburou’s Abilities in Smite

Danzaburou is a new playable character in the popular game Smite. He is a ranged hunter who excels at manipulating his opponents and disrupting team fights. In order to effectively play as Danzaburou, it is important to understand his unique abilities and how they can be utilized in battle.

Passive: Jolly Mandala

Danzaburou’s passive ability provides him with a powerful advantage. Whenever he spends or gains gold, a microtransaction wheel appears. This wheel offers a variety of enhancers, such as extra protections or physical power, that can greatly boost Danzaburou’s performance in combat. Players should strategize and carefully choose their enhancements to maximize Danzaburou’s potential.

Ability 1: Primal Fury

Primal Fury is an ability that allows Danzaburou to summon animal totems at the targeted location, damaging enemies and providing crowd control effects. These totems can be strategically placed to block enemy movement or trap enemies in damaging areas. This ability is particularly useful for disrupting team fights or securing objectives.

Ability 2: Allure

Allure is Danzaburou’s second ability, and it allows him to charm enemies by creating illusions of himself. These illusions can be used to confuse enemies or bait them into unfavorable situations. Additionally, the illusions can be detonated, dealing damage and stunning nearby enemies. Mastering the timing and placement of the illusions is crucial for successful plays with Danzaburou.

Ability 3: Tanuki Trickery

Tanuki Trickery is a versatile ability that grants Danzaburou access to a variety of tricks. Through a wheel interface, players can choose between different tricks, each with unique effects. These tricks include creating a decoy, teleporting, and stunning enemies. The ability to adapt and select the optimal trick for each situation is a key aspect of mastering Danzaburou’s gameplay.

Ultimate: Uproar

Uproar is Danzaburou’s ultimate ability, and it unleashes chaos and confusion on the battlefield. Upon activation, enemies are struck by a gust of wind that damages and knocks them up. Additionally, a wild mini-game screen appears, introducing various surprising effects that can disrupt enemy focus. This ultimate ability is a powerful tool for turning the tide of team fights or catching enemies off guard.

In conclusion, understanding and utilizing Danzaburou’s unique abilities is crucial for success in Smite. His passive, Primal Fury, Allure, Tanuki Trickery, and Uproar all contribute to his disruptive and manipulative playstyle. By mastering these abilities and utilizing them strategically, players can dominate the battlefield with Danzaburou.

Overview

Danzaburou is one of the playable characters in the game Smite. He is a ranged hunter with a unique set of abilities that make him a versatile and powerful choice on the battlefield.

His passive ability, “Lucky Fox,” allows him to accumulate base stacks by successfully landing basic attacks or hitting enemies with his abilities. Once he reaches five stacks, his next basic attack or ability will have additional effects.

His first ability, “Hidden Water Dragon,” fires a projectile that damages and slows enemies. If Danzaburou has five stacks of his passive, this ability becomes a cone-shaped attack that can hit multiple enemies.

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His second ability, “Prayers to Heaven,” gives Danzaburou a temporary shield and makes him immune to knockback and root effects. If he has five stacks, this ability also cleanses him of slow and root effects.

His third ability, “Alluring Spirits,” summons two spirits that attack enemies and reduce their protections. If he has five stacks, the spirits will slow enemies as well.

His ultimate ability, “Tanuki Trickery,” creates a clone of Danzaburou that can be controlled separately. The clone can damage and deceive enemies while the real Danzaburou becomes invisible and gains movement speed. If Danzaburou has five stacks, the clone’s damage is increased and it has longer duration.

With his unique abilities and versatile playstyle, Danzaburou is a powerful hunter that can adapt to various situations on the battlefield. Players who enjoy a mix of damage, crowd control, and deceit will find him an exciting choice in Smite.

Abilities Breakdown

1. Passive - Tanuki Trickery:

As Danzaburou deals damage to enemy gods, he gains a stack of Persuasion. At max stacks, his next basic attack ignites enemies on fire for additional damage over time and applies a debuff that increases the duration of crowd control effects on the enemies.

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2. Ability 1 - Primal Fury:

Danzaburou charges an energy blast that deals damage to all enemies in a cone in front of him. If he charges for longer, the blast’s range and damage increase.

3. Ability 2 - Alluring Spirits:

Danzaburou sends out two straw dolls that attach to enemy gods. After a delay, the dolls explode, dealing damage and mesmerizing all enemies in the area. If the dolls hit an enemy god, their cooldown is reduced.

4. Ability 3 - Trickster Spirit:

Danzaburou becomes invisible and gains increased movement speed. While invisible, his basic attacks deal increased damage and have an extended range. Using an ability or being hit by an enemy removes the invisibility.

5. Ultimate Ability - Uproar:

Danzaburou leaps into the air and throws a sumo wrestler statue at a ground target location. The statue damages, knocks up, and slows enemies in the area. Danzaburou can then land on the statue, dealing damage and knocking up enemies around him.

6. Leveling Abilities:

It is best to level up Danzaburou’s ability 1 first, followed by ability 2 and then ability 3. Prioritize leveling up the ultimate whenever possible.

FAQ:

What are Danzaburou’s abilities in Smite?

Danzaburou in Smite has four unique abilities. His passive ability is called Trickster Spirit, which allows him to build up stacks by hitting enemies with basic attacks. His first ability is called Primal Grasp, where he dashes forward and hits an enemy, damaging and stunning them. His second ability is called Hachiman’s Judgement, where he throws a scroll that explodes and slows enemies in the area. His third ability is called Tanuki Trickery, where he creates a clone of himself that can attack enemies and explode, dealing damage. His ultimate ability is called Uproar, where he charges forward, knocking enemies in the air and dealing damage.

How does Danzaburou’s passive ability work?

Danzaburou’s passive ability, Trickster Spirit, allows him to build up stacks by hitting enemies with basic attacks. Each stack increases his basic attack progression, which means his basic attacks will deal more damage and have additional effects. The stacks also increase Danzaburou’s movement speed and reduce the cooldown of his ultimate ability, Uproar.

What is the effect of Danzaburou’s second ability, Hachiman’s Judgement?

Danzaburou’s second ability, Hachiman’s Judgement, is a ranged attack where he throws a scroll that explodes upon hitting an enemy or reaching its maximum range. The explosion deals damage to all enemies in the area and slows them for a brief period of time. This ability is useful for harassing enemies from a safe distance and controlling their movement.

How does Danzaburou’s third ability, Tanuki Trickery, work?

Danzaburou’s third ability, Tanuki Trickery, allows him to create a clone of himself that can attack enemies. The clone has a percentage of Danzaburou’s maximum health and deals damage equal to a percentage of Danzaburou’s basic attack damage. The clone can also explode, dealing damage to enemies in the area. This ability is great for confusing and surprising enemies, as they may not know which Danzaburou is the real one.

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