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Read ArticleIn Fallout 4, companions play a crucial role in your journey across the Commonwealth. Not only do they provide much-needed assistance in combat, but they also offer unique perks that can give you a significant advantage. This comprehensive guide will walk you through all the companion perks available in the game and explain what each one does.
There are a total of 13 companions in Fallout 4, each with their own unique personality, abilities, and perks. Some companions are more combat-oriented, while others excel in other areas such as lockpicking or hacking. By traveling with these companions and completing their respective personal quests, you can unlock powerful perks that can greatly enhance your character’s abilities.
Companion perks in Fallout 4 are passive abilities that provide various bonuses and bonuses to your character. These perks can range from increasing your damage resistance to improving your chances of scoring critical hits in combat. Each companion has a specific perk that they offer, and some companions even have multiple perks that can be unlocked as you progress their affinity level.
To unlock a companion’s perk, you will need to increase your affinity level with them. This can be done by completing quests, making specific dialogue choices, or taking actions that are in line with the companion’s likes and dislikes. Once your affinity level reaches a certain point, you will unlock the companion’s perk, which can then be used to further enhance your character’s abilities.
Whether you prefer the brute strength of Strong, the sniper skills of Piper, or the witty remarks of Cait, each companion in Fallout 4 has something unique to offer. By utilizing their companions and unlocking their perks, you can tailor your character to your playstyle and conquer the wasteland with ease.
Fallout 4 features a variety of companions that can accompany the player throughout their journey in the Wasteland. Each companion has their own unique perk that they offer to the player when they reach a certain level of affinity. These perks can be incredibly useful and can make a significant difference in combat and other aspects of the game.
Piper is a journalist who can provide the player with the “Gift of Gab” perk. This perk increases the player’s persuasion abilities and grants additional experience points for successful persuasion attempts.
Cait, a tough and independent fighter, offers the “Trigger Rush” perk. This perk increases the player’s action points regeneration rate when their health is below 25%.
Codsworth, the player’s trusty robotic butler, grants the “Robot Sympathy” perk. This perk increases the player’s damage resistance against energy weapons.
Curie, an intelligent and compassionate companion, provides the “Combat Medic” perk. This perk allows the player to restore a large amount of health once per day when their health falls below 10%.
Danse, a Brotherhood of Steel member, offers the “Know Your Enemy” perk. This perk increases the player’s damage against synths, super mutants, and feral ghouls.
Deacon, a stealthy and secretive companion, grants the “Cloak & Dagger” perk. This perk increases the player’s sneak attack damage and their ability to remain hidden.
Hancock, a charismatic and morally ambiguous companion, provides the “Isodoped” perk. This perk increases the player’s critical hit damage and the chance to fill their critical meter.
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MacCready, a skilled sniper, offers the “Killshot” perk. This perk increases the player’s headshot accuracy in VATS and can cause headshots to instantly kill enemies.
Nick Valentine, a detective with a mysterious past, grants the “Close to Metal” perk. This perk increases the player’s hacking skills, allowing them to bypass advanced security measures.
Preston Garvey, the leader of the Minutemen, provides the “United We Stand” perk. This perk increases the player’s damage and damage resistance when facing three or more enemies.
Strong, a super mutant companion, offers the “Berserk” perk. This perk increases the player’s melee damage and grants increased resistance to damage.
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X6-88, a synth companion, grants the “Shield Harmonics” perk. This perk increases the player’s energy resistance and damage resistance against robotic enemies.
Ada, a custom-built robot, offers the “Robot Sympathy” perk. This perk increases the player’s damage resistance against energy weapons, similar to Codsworth’s perk.
These companion perks can greatly enhance the player’s abilities and playstyle in Fallout 4. Each companion has their own unique personality and story, so players can choose the companion that best suits their preferences. Additionally, players can also increase their affinity with companions by making decisions that align with their values and completing quests together, unlocking even more powerful companion perks.
Here is a comprehensive list of companion perks in Fallout 4 and what they do:
These perks can greatly enhance your gameplay experience and provide you with valuable bonuses during your adventures in the wasteland. Choose your companions wisely and make the most of their unique abilities.
Companion Perks in Fallout 4 are special bonuses that the player character can receive by traveling with and gaining the trust of specific companions in the game.
There are a total of 13 companions available in Fallout 4, each with their own unique personality, skills, and backstory.
Gaining companion perks in Fallout 4 provides various advantages, such as increased resistance to damage, improved carrying capacity, better health regeneration, and enhanced abilities in combat.
The “Lone Wanderer” perk, obtained by traveling alone or with a canine companion, is often considered one of the best perks in Fallout 4, as it provides significant boosts to damage, carry weight, and damage resistance.
No, in Fallout 4, the player character can only have one active companion at a time, so they can only have access to one companion perk at a time.
To increase your relationship with companions in Fallout 4, you can engage in conversations with them, complete quests together, avoid taking actions they dislike, and occasionally give them gifts or items they like.
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